Warhammer 40,000
Warhammer 40,000 or simply Warhammer 40K is a miniature-based tabletop game. It involves building and painting your own miniature army and pit them against others' on a dioramic 6x4 or 4x4 feet table using a standardized set of game rules. Miniature armies come in various factions, from Imperial commandos to space-faring orks, each with its own background stories (what 40K players call "fluff") and combat units.

My army, a sub-faction of the Adeptus Astartes or the Space Marines, is of the so-called Dark Angels Chapter - one of thousands of regiments of bio-enhanced supersoldiers created by the Emperor of Man to impose his will throughout the grim universe of the 41st millennium.


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Dark Angels of the Adeptus Astartes
The Dark Angels Chapter is first among legions of Space Marines bred by the Emperor from his own genetic imprints. Enhanced physiologically for combat operations, they are literally Angels of Death in the battlefield, sowing fear to anyone who dared oppose their mandate. Their homeworld, Caliban - now reduced to a barren asteroid after an epic battle against their traitorous Brothers - holds the Chapter's mobile fortress-monastery called the Tower of Angels. Here, deep within the labyrinthine pathways to the underground caverns, lies the key to their monastic nature. The Dark Angels hides a millenia-long secret that compromised their honor. It is with this reason that they and their Successor Chapters are called the Unforgiven.


The Workshop:

 

 

 
The Interrogator-Chaplain's Wargaming Sanctum

Thursday, January 05, 2006

Too Fast Too Furious Games

Had two 500-point games yesterday with Gelo (badbeef) and his Legion of the Damned army... both resulted to a draw.

In the first game, there's no unit left on the table after exactly six turns! On the bottom of the sixth turn, Gelo's clawed biker HQ faced off mano y mano with my Brother-Captain resulting on a two-way epic death as both simultaneously hit on Initiative 5.

The second game was quite different when Gelo used a shooty list composed of three armored units (2 Sentinels in Autocannons and a Chimera). I was able to eliminate the walkers early in the game with my only armored unit... the Ravenwing Tornado Landspeeder. However, after its demise on the third turn, the tide shifted and I have to bring the fight to them in order to recapture victory points. In the end, I was able to eliminate one flank of the traitor scum but his Chimera and a squad was able to go home unscathed. It was a victory points draw.

The games were quick and very relaxing.

I've updated my Battle Stats to record these games.

Inscribed by Interrogator-Chaplain Randel on 1:25 PM              

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Never forgive! Never forget!